When Ernalda fled to the Underworld to hide from chaos and Orlanth set off on his great quest Odayla stayed behind under the command of Elmal. Without Ernalda's bounty food grew scarce. Odayla asked Yinkin, who alone remained well fed, where food might be found. Yinkin then showed him how to hunt rats, but these would not be enough to feed all the starving people.
Odayla set out with Yinkin, armed with bow and javelin, to seek larger prey. With Yinkin's aid he brought back boar deer, rabbit and other game. Ty Kora Tek then showed him the secret of sending the animals back to be reborn and hunted again. He himself learnt how to make the best use of all the prey, so that no more than was needed were killed.
One day Odayla was hunting in the woods when he heard a great roaring. At first he thought Urox had returned, and so sneaked up in case Urox took out his anger on Odayla. When he got closer he saw that it was not Urox, but Urain whom Wakboth had bred to counter the Storm Bull's rage. Urain smelt Odayla and ran towards him, to drink his brains, but Odayla had twice hunted Eurmal, as a fox and a weasel, and Urain could not find him.
As Urain dashed around trying to kill Odayla, Odayla tricked him as he had been tricked Eurmal and shot arrows at him from places Urain could not see. Urain's anger got greater and greater and his bellow's louder and louder until Elmal came with the warriors to see what was happening and drove him off.
When Orlanth returned Elmal recounted the deeds of all his Ring, including Odayla. Orlanth appointed Odayla his huntsman and scout in recognition of his deeds.
Odayla is associated with the runes of Harmony and Death. He is also associated with the Air rune.
The importance of the cult locally is determined by how much of the diet is provided by hunting.
High holy day is Winds Day, Harmony Week, Storm Season.
Shrines teach Sureshot.
Initiates must hunt and kill at least one prey beast per season to donate to their clan They must always use the Peaceful Cut on any animal killed for food. In addition an initiate must never harm an alynx unless in self defence or in mercy.
They may learn the cult skills of Butchery and Train Alynx.
Spirit magic: Disrupt, Mobility, Peaceful Cut, Slow, Speedart.
Common Divine magic: Command Cult Spirit, Divination, Excommunication, Heal Wound, Sanctify, Soul Sight, Spellteaching, Worship Odayla
Special Divine magic: Command Alynx, Confuse Prey, Draw Beast, Sureshot
This spirit is undetectable, except to Soul Sight. It follows apostates and warns any prey they attempt to hunt, human or animal. It is said to follow it's victims to the feet of Daka Fal himself and can only be dismissed by rejoining Odayla.
It cannot be bound, but may be driven away by spirits by upto 24 hours (until MPs have regenerated).
Glorantha is the trademark of Issaries, Inc. and is used with their permission. Issaries, Inc. is the Trademark of Issaries, Inc.
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